Our Story

Making an app
is easy, right?

We built LifeScribe in 10½ months — because we already knew what it cost to wait.

500,000 lines of code· 2 broken mice· 2 disappointed dogs· 1 missing voice

Chapter 01 Where it began

Some stories you don't get back.

The Why

Aunt Carol's stories went with her.

When Aunt Carol passed, we realized how many of her stories we'd never heard — and how many we'd never hear now. The little ones. The funny ones. The ones that made her her.

Then we looked around. Our parents are still here, still telling stories — but their health is starting to decline. The window is open. It's not going to stay that way.

So we stopped waiting.

The How

A small team. A big problem. No engineering background.

We weren't software engineers. We didn't know Flutter. We didn't know AWS. We didn't know what a "build pipeline" was, and we definitely didn't know how to ship to two app stores.

What we had was Claude, Claude Code, and a stubborn refusal to let another year go by without doing something.

So we started prompting.

"We didn't set out to build an app.
We set out to keep a voice."

Chapter 02 The middle

10½ months of "is this thing supposed to do that?"

The Why

Every week we didn't ship was a week of stories not captured.

That sounds dramatic. It wasn't. It was the actual math.

A grandparent tells a story at Sunday dinner — and if no one writes it down, it's gone the next time someone tries to remember it. Multiply that by every person in the family group chat. Then by every family.

That's the thing that kept us at the keyboard when nothing was working.

The How

Recursive prompting. Then recursive cursing. Then more prompting.

The pattern got familiar: Send a speech to text message to myself. Copy and paste to Claude. Paste Claude's prompt to Claude Code. Build it. Deploy it. Watch it break. Show Claude what broke. Try again. Try again. Try again.

Two computer mice gave their lives against the wall during this phase. We are not proud.

Eventually Claude and Claude Code together built the iOS app, the Android app, a fully functioning Admin Dashboard, the 26 microservices backend, the AI transformation and AI image generation pipelines, and then the website (which we just rebuilt using Claude Design!). About half a million lines of code, written one prompt at a time by people who couldn't have written ten lines on their own.

10½

months from "let's try" to live in both app stores

500K

lines of code, written one prompt at a time

2

computer mice that did not survive the journey

2

very patient dogs who skipped a lot of walks

Chapter 03 The cost of caring

We owe Taz & Briz an apology.

For 10 months, two very good puppies sat by the door every morning and every evening. And for 10 months, we kept saying "five more minutes, Taz, just a few more minutes, Briz."

Over the months, the puppies grew up. Now — 12+ months older and a little wiser — they know never to bother Daddy while he's at the computer.

If you've ever built something you cared about while neglecting something you love, you know exactly what those eyes look like.

We're caught up on walks now. Mostly.

Now
Taz and Briz, 12 months later. Taller, Wiser and still waiting by the door.
Then
Tazmania and Brisbane at 4 months. Tiny little pups.
Chapter 04 What we learned

Two stories, one app — and we're not sure which one matters more.

There's the story we built LifeScribe for: keeping the voices we love before we lose them. That's the one that mattered going in.

And there's the story about building LifeScribe: that two people who couldn't code shipped a real, polished, two-app-store, AI-native product in 10½ months. That one matters going out.

Take whichever one is more useful to you. If you're here for the family stories — start capturing them today. If you're here because you want to build something and don't think you can — you can. We're proof. The tools are right there. The why is on you.

Chapter 05 The people who made LifeScribe happen

We didn't do it alone.

A small team, plus advisors who showed up when we were in over our heads — which was often.

B

Co-Founder · CMO

Bing

Co-founder of LifeScribe. Brought decades of product, brand, and storytelling instinct that kept the app human as the codebase exploded.

Advisor

Brandon

The advisor who showed up at the moments we needed steady hands and straight talk.

C

Voice of LifeScribe

Cyndy

Owns the LifeScribe voice across every surface — brand narrative, member communications, and social — so the brand sounds the way our subscribers want their own stories to feel.

Founder

Grant

Started LifeScribe after losing Aunt Carol and watching the window close on his parents' stories. Wrote 0 lines of code by hand. Shipped half a million.

So — making an app is easy, right?

No. But losing the voices you love is harder. We picked our hard.

— The LifeScribe team